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Institute of Imagination
Crossing a community centre, a laboratory, a gallery, science centre and a museum. This is the exciting hybrid model of the Institute of Imagination.
FabLab London
Combining design, digital fabrication, computing and electronics, with a focus on hands-on learning through structured workshops.
hubbub.net
Crowdfunding for social and educational good.
fairphone.com
Changing the way products are made, one phone at a time.
Creative Learning Lab
R&D on the added value of new media and creativity for education
PICNIC Young festival
A large creative technology festival with a lecture programme and practical workshops for pupils.
Mobilize!
An innovation program for connecting creative developers and educators.
Waag Society
The institute for art, science and technology in Amsterdam.
Circuit band workshop
Circuit bending, tinkering and physical computing. A workshop for teenagers, to get creative with technology.
SelfCity
An exciting and fun virtual training world for kids with social handicap.
Young Urban Creatives
Design research to support the development of online services for sharing and promoting creative work.
Games Atelier
Fantasy, curiosity and challenge. Creating your own mobile games.
DTG
All-in-one online digital media service agency.
Service Design - STBY
Sharing knowledge and experience on ways to involve local communities in regeneration projects.
Technology training program
Educational and cultural services for teachers and pupils for the Creative Learning Lab.
MRM partners
Digital marketing campaigns for clients like Microsoft, General Motors, L’Oreal and Futureweb
Design research for DOTT
Creating innovative responses to social issues using design as a process to get there.
Persona Development
An in-depth ethnographic study for a utilities company among 23 households in South East England.
Chapel Market Timebank
Everyone’s time is equal; a local skill exchange network in London.
Service Design
A service design scoping study for a water company.
Service Design
STBY collected cultural and historical stories, to inspire the architects, designers and artists that were involved in creating Heartlands.
Consumer research for Sony
Exploring opportunities for new service concepts beyond their traditional market.
Experiencing prototypes for T-Mobile
Testing T-Mobiles ideas for new mobile internet services.
Mobile internet services
Interactive sessions and individual experience-based exercises with both users and non-users of mobile internet.
BA Geoscience
Why do earthquakes occur where they do? What shapes the landscape?
Food from the Sky
A pioneering permaculture food growing and educational initiative on the roof top of a supermarket in North London.
University of Amsterdam
Developing a university wide Content Management System.
IRP
Designing and implementing content managment systems.
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